Forbidden Desert
- Players
- 2 to 5
- Play time
- 45 minutes
- Designer
- Matt Leacock
- Publishers
- Gamewright, ADC Blackfire Entertainment, AURUM, Inc., Cocktail Games, Competo / Marektoy, Devir, FoxMind Israel, Lifestyle Boardgames Ltd, Rebel Sp. z o.o., Reflexshop, Schmidt Spiele, Sovranti, uplay.it edizioni, White Goblin Games
- Year
- 2013
- Rating
- 7.14 (BGG average)
Mechanisms
- Action Points
- Bias
- Cooperative Game
- Grid Movement
- Hand Management
- Map Reduction
- Modular Board
- Pick-up and Deliver
- Set Collection
- Solo / Solitaire Game
- Square Grid
- Variable Player Powers
Categories
Families
- Component: Dynamic Event Boards
- Misc: Mensa Select
- Series: Forbidden Games (Gamewright)
- Theme: Deserts
Description
Game description from the publisher:
Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert!
In Forbidden Desert, a thematic sequel to Forbidden Island, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city. While featuring cooperative gameplay similar to Forbidden Island, Forbidden Desert is a fresh, new game based around an innovative set of mechanisms such as an ever-shifting board, individual resource management, and a unique method for locating the flying machine parts.