Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Pick-up and Deliver

Games List

Darkrock Ventures

1p - 5p
45 minutes
6.84 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Pick-up and Deliver | Variable Player Powers | Worker Placement

Doctor Who: Battle to Save the Universe

2p - 6p
30 minutes
3.71 (BGG average)
Mechanisms: Pick-up and Deliver

Firefly: The Game

1p - 4p
240 minutes
7.39 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Pick-up and Deliver | Solo / Solitaire Game | Take That | Trading | Variable Player Powers

Flash Point: Fire Rescue

2p - 6p
45 minutes
7.2 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Pick-up and Deliver | Simulation | Solo / Solitaire Game | Square Grid | Variable Player Powers

Forbidden Desert

2p - 5p
45 minutes
7.14 (BGG average)
Mechanisms: Action Points | Bias | Cooperative Game | Grid Movement | Hand Management | Map Reduction | Modular Board | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Square Grid | Variable Player Powers

Fortune and Glory: The Cliffhanger Game

1p - 8p
240 minutes
7.1 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Push Your Luck | Roll / Spin and Move | Variable Player Powers

Go: The International Travel Game

2p - 6p
60 minutes
5.68 (BGG average)
Mechanisms: Pick-up and Deliver | Point to Point Movement | Roll / Spin and Move | Set Collection

Gormenghast: The Board Game

2p - 4p
60 minutes
5.78 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Pick-up and Deliver | Tile Placement

Island Hopper

2p - 6p
45 minutes
5.63 (BGG average)
Mechanisms: Auction/Bidding | Pick-up and Deliver | Set Collection

Ivor the Engine

3p - 5p
60 minutes
6.43 (BGG average)
Mechanisms: Area Movement | Hand Management | Pick-up and Deliver

Niagara

3p - 5p
45 minutes
6.48 (BGG average)
Mechanisms: Bias | Hand Management | Pick-up and Deliver | Set Collection | Simultaneous Action Selection

Shadowstar Corsairs

2p - 5p
150 minutes
7.13 (BGG average)
Mechanisms: Area Majority / Influence | Grid Movement | Modular Board | Pick-up and Deliver | Take That | Variable Player Powers

Thunderbirds

1p - 4p
60 minutes
7.56 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Zombies: Deluxe Edition

1p - 5p
30 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Cooperative Game | Dice Rolling | Modular Board | Pick-up and Deliver | Push Your Luck | Team-Based Game | Variable Player Powers

Train Heist

2p - 4p
60 minutes
6.51 (BGG average)
Mechanisms: Action Points | Bias | Cooperative Game | Grid Movement | Hand Management | Pick-up and Deliver | Trading | Variable Player Powers