Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Cooperative Game

Games List

The 7th Continent

1p - 4p
1000 minutes
8.13 (BGG average)
Mechanisms: Cooperative Game | Grid Movement | Hand Management | Map Addition | Modular Board | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers

Adventure Games: Monochrome Inc.

1p - 4p
75 minutes
6.81 (BGG average)
Mechanisms: Cooperative Game | Storytelling

Aerion

1p - 2p
30 minutes
7.54 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Dice Rolling | Push Your Luck | Set Collection | Solo / Solitaire Game

Burgle Bros.

1p - 4p
90 minutes
7.54 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Map Addition | Modular Board | Multiple Maps | Solo / Solitaire Game | Square Grid | Three Dimensional Movement | Variable Player Powers

The Captain Is Dead

2p - 7p
90 minutes
7.15 (BGG average)
Mechanisms: Action Points | Area Movement | Card Drafting | Cooperative Game | Hand Management | Variable Player Powers

Centauri Saga

1p - 4p
90 minutes
6.59 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Hand Management | Modular Board

Dead of Winter: A Crossroads Game

2p - 5p
120 minutes
7.57 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Hand Management | Narrative Choice / Paragraph | Push Your Luck | Semi-Cooperative Game | Storytelling | Trading | Traitor Game | Variable Player Powers | Voting

Deckscape: Behind the Curtain

1p - 6p
90 minutes
7.01 (BGG average)
Mechanisms: Cooperative Game | Real-Time

Doctor Who: Time of the Daleks

2p - 4p
120 minutes
7.07 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Modular Board

Elder Sign

1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

Escape the Dark Castle

1p - 4p
45 minutes
7.59 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Paper-and-Pencil | Push Your Luck | Role Playing | Solo / Solitaire Game | Storytelling

Escape: The Curse of the Temple

1p - 5p
10 minutes
6.99 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Elapsed Real Time Ending | Grid Movement | Modular Board | Push Your Luck | Re-rolling and Locking | Real-Time | Roll / Spin and Move | Solo / Solitaire Game | Tile Placement

Firefly Adventures: Brigands and Browncoats

1p - 5p
120 minutes
7.09 (BGG average)
Mechanisms: Cooperative Game | Role Playing | Time Track | Variable Player Powers

Firefly: Fistful of Credits

2p - 4p
60 minutes
5.33 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Hand Management | Roll / Spin and Move

Flash Point: Fire Rescue

2p - 6p
45 minutes
7.2 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Pick-up and Deliver | Simulation | Solo / Solitaire Game | Square Grid | Variable Player Powers

Forbidden Desert

2p - 5p
45 minutes
7.14 (BGG average)
Mechanisms: Action Points | Bias | Cooperative Game | Grid Movement | Hand Management | Map Reduction | Modular Board | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Square Grid | Variable Player Powers

Fortune and Glory: The Cliffhanger Game

1p - 8p
240 minutes
7.1 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Push Your Luck | Roll / Spin and Move | Variable Player Powers

Hanabi

2p - 5p
25 minutes
7.08 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Hand Management | Memory | Roles with Asymmetric Information | Set Collection

The Island of Doctor Necreaux: Second Edition

1p - 4p
90 minutes
6.37 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Push Your Luck | Simultaneous Action Selection | Variable Player Powers

Legendary Encounters: A Firefly Deck Building Game

1p - 5p
90 minutes
7.15 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game

Legendary Encounters: A Predator Deck Building Game

1p - 5p
45 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination

Legendary: Buffy The Vampire Slayer

1p - 5p
60 minutes
7.64 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building

The Lord of the Rings: The Card Game

1p - 2p
60 minutes
7.65 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up

Mysterium

2p - 7p
42 minutes
7.3 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Deduction | Finale Ending | Hand Management | Pattern Recognition

Onirim (Second Edition)

1p - 2p
15 minutes
7.09 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Hand Management | Move Through Deck | Set Collection | Solo / Solitaire Game

Pandemic

2p - 4p
45 minutes
7.6 (BGG average)
Mechanisms: Action Points | Cooperative Game | Hand Management | Point to Point Movement | Set Collection | Trading | Variable Player Powers

Shadows over Camelot

3p - 7p
80 minutes
7.11 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Dice Rolling | Hand Management | Player Elimination | Semi-Cooperative Game | Set Collection | Team-Based Game | Traitor Game | Variable Player Powers

Sherlock Holmes Consulting Detective

1p - 8p
120 minutes
7.72 (BGG average)
Mechanisms: Cooperative Game | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling

Space Hulk: Death Angel – The Card Game

1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers

Star Realms: Frontiers

1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That

Star Trek: The Next Generation – Interactive Video Board Game – A Klingon Challenge

3p - 6p
60 minutes
5.7 (BGG average)
Mechanisms: Cooperative Game | Role Playing | Roll / Spin and Move | Simulation

Star Wars: Escape From The Death Star

1p - 4p
60 minutes
5.66 (BGG average)
Mechanisms: Cooperative Game

SUPERHOT: The Card Game

1p - 3p
40 minutes
6.4 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Deck, Bag, and Pool Building | Hand Management

Thunderbirds

1p - 4p
60 minutes
7.56 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Defenders

1p - 4p
30 minutes
6.29 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Campaign / Battle Card Driven | Cooperative Game | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Zombies: Deluxe Edition

1p - 5p
30 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Cooperative Game | Dice Rolling | Modular Board | Pick-up and Deliver | Push Your Luck | Team-Based Game | Variable Player Powers

Train Heist

2p - 4p
60 minutes
6.51 (BGG average)
Mechanisms: Action Points | Bias | Cooperative Game | Grid Movement | Hand Management | Pick-up and Deliver | Trading | Variable Player Powers

Unlock!: Escape Adventures

2p - 6p
75 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Scenario / Mission / Campaign Game | Storytelling

XCOM: The Board Game

1p - 4p
120 minutes
7.06 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Hand Management | Push Your Luck | Variable Player Powers

Zombie 15'

2p - 4p
15 minutes
6.86 (BGG average)
Mechanisms: Action Points | Cooperative Game | Grid Movement | Modular Board | Variable Player Powers