Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Category = Card Game

Games List

100 Swords: The Blue Mammoth's Dungeon

1p - 2p
25 minutes
6.67 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management

100 Swords: The Red Dragon's Dungeon

1p - 2p
25 minutes
6.68 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management

7 Wonders

2p - 7p
30 minutes
7.75 (BGG average)
Mechanisms: Drafting | Hand Management | Set Collection | Simultaneous Action Selection | Variable Player Powers

The 7th Continent

1p - 4p
1000 minutes
8.13 (BGG average)
Mechanisms: Cooperative Game | Grid Movement | Hand Management | Map Addition | Modular Board | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers

Aerion

1p - 2p
30 minutes
7.54 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Dice Rolling | Push Your Luck | Set Collection | Solo / Solitaire Game

Alien Uprising: Zothren Invasion

2p - 4p
60 minutes
7.98 (BGG average)
Mechanisms: Card Drafting | Dice Rolling

Arcadia

2p - 4p
60 minutes
5.82 (BGG average)
Mechanisms: Hand Management | Set Collection | Simulation

Area 1851

2p - 5p
60 minutes
6.47 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Set Collection

Bears vs Babies

2p - 5p
20 minutes
5.51 (BGG average)
Mechanisms: Action Points | Hand Management | Player Elimination | Set Collection | Take That

Biblios

2p - 4p
30 minutes
7.19 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Card Drafting | Commodity Speculation | Hand Management | Set Collection

Biergarten

2p - 5p
20 minutes
6.16 (BGG average)
Mechanisms: Enclosure | Set Collection | Tile Placement

Blazing Aces! A Fistful of Family Card Games

1p - 20p
6.76 (BGG average)

The Bloody Inn

1p - 4p
60 minutes
6.99 (BGG average)
Mechanisms: Card Drafting | End Game Bonuses | Hand Management | Income | Ownership | Simulation | Solo / Solitaire Game

Bohnanza

2p - 7p
45 minutes
7.04 (BGG average)
Mechanisms: Hand Management | Melding and Splaying | Negotiation | Set Collection | Trading

Braggart

2p - 6p
30 minutes
6.34 (BGG average)
Mechanisms: Card Drafting | Hand Management | Set Collection | Storytelling | Take That

Call of Cthulhu: Collectible Card Game

2p
30 minutes
6.86 (BGG average)
Mechanisms: Card Drafting | Hand Management

Camel Up Cards

2p - 6p
60 minutes
6.71 (BGG average)
Mechanisms: Betting and Bluffing | Hand Management

Card City XL

1p - 4p
60 minutes
6.42 (BGG average)
Mechanisms: Card Drafting | I Cut, You Choose | Tile Placement

Chrononauts

1p - 6p
30 minutes
6.19 (BGG average)
Mechanisms: Hand Management | Modular Board | Push Your Luck | Solo / Solitaire Game

Codenames

2p - 8p
15 minutes
7.61 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game

Codenames: Pictures

2p - 8p
15 minutes
7.26 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game

Coup: Rebellion G54

3p - 6p
15 minutes
7.03 (BGG average)
Mechanisms: Memory | Player Elimination | Take That | Variable Player Powers

Coup: The Resistance Universe

2p - 6p
15 minutes
7.0 (BGG average)
Mechanisms: Hidden Roles | Memory | Player Elimination | Take That | Variable Player Powers

Deckscape: Behind the Curtain

1p - 6p
90 minutes
7.01 (BGG average)
Mechanisms: Cooperative Game | Real-Time

Diary of a Wimpy Kid: Zoo-Wee Mama Card Game

2p - 6p
20 minutes
5.11 (BGG average)
Mechanisms: Trick-taking

Diesel Demolition Derby

2p - 6p
30 minutes
6.02 (BGG average)
Mechanisms: Card Drafting | Hand Management | Simultaneous Action Selection

Dixit

3p - 6p
30 minutes
7.25 (BGG average)
Mechanisms: Race | Simultaneous Action Selection | Storytelling | Targeted Clues | Voting

Doctor Who: The Card Game

2p - 4p
60 minutes
5.72 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Hand Management | Secret Unit Deployment | Take That

Doctor Who: Time Clash – Starter Set

2p - 4p
20 minutes
5.16 (BGG average)

Dominion

2p - 4p
30 minutes
7.62 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That | Variable Set-up

Don't Mess with Cthulhu

4p - 6p
30 minutes
6.88 (BGG average)
Mechanisms: Team-Based Game | Traitor Game

Elder Sign

1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

Endangered Orphans of Condyle Cove

1p - 4p
30 minutes
6.38 (BGG average)
Mechanisms: Modular Board | Player Elimination | Push Your Luck | Take That

Epic Card Game

2p - 4p
40 minutes
6.46 (BGG average)
Mechanisms: Card Drafting | Hand Management | Take That

Escape the Dark Castle

1p - 4p
45 minutes
7.59 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Paper-and-Pencil | Push Your Luck | Role Playing | Solo / Solitaire Game | Storytelling

Evolution

2p - 6p
60 minutes
7.13 (BGG average)
Mechanisms: Action Points | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Simultaneous Action Selection | Take That

Evolution: Climate

2p - 6p
60 minutes
7.62 (BGG average)
Mechanisms: Action Points | Events | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Take That | Turn Order: Progressive

Evolution: The Beginning

2p - 5p
30 minutes
6.69 (BGG average)
Mechanisms: Hand Management | Simulation

Exploding Kittens

2p - 5p
15 minutes
6.04 (BGG average)
Mechanisms: Hand Management | Hot Potato | Player Elimination | Push Your Luck | Set Collection | Take That

Exploding Kittens: NSFW Deck

2p - 5p
20 minutes
6.22 (BGG average)
Mechanisms: Hand Management | Player Elimination | Push Your Luck | Set Collection | Take That

Extra! Extra!

2p - 6p
150 minutes
6.72 (BGG average)
Mechanisms: Auction/Bidding | Set Collection | Tile Placement | Worker Placement

Firefly Fluxx

2p - 6p
30 minutes
6.68 (BGG average)
Mechanisms: Hand Management | Set Collection

Flip City

1p - 4p
50 minutes
6.33 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending

Friday

1p
25 minutes
7.14 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Push Your Luck | Solo / Solitaire Game

Funemployed

3p - 20p
30 minutes
6.76 (BGG average)
Mechanisms: Acting | Card Drafting | Player Judge | Role Playing | Storytelling

A Game of Thrones: Hand of the King

2p - 4p
30 minutes
6.68 (BGG average)
Mechanisms: Card Drafting | Grid Movement | Set Collection

Great Scott!

3p - 5p
45 minutes
6.84 (BGG average)
Mechanisms: Card Drafting | Set Collection | Storytelling

Grifters

2p - 4p
30 minutes
6.79 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Set Collection | Take That

Hanabi

2p - 5p
25 minutes
7.08 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Hand Management | Memory | Roles with Asymmetric Information | Set Collection

Helionox: Deluxe Edition

1p - 4p
90 minutes
7.37 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement

Helionox: The Last Sunset

1p - 4p
60 minutes
6.91 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement

Hero Realms

2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management | Take That

High Society

3p - 5p
30 minutes
7.06 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Constrained Bidding

Jaipur

2p
30 minutes
7.51 (BGG average)
Mechanisms: Card Drafting | Hand Management | Market | Score-and-Reset Game | Set Collection

Joking Hazard

3p - 10p
90 minutes
6.4 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection

Kakerlakenpoker Royal

2p - 6p
25 minutes
7.05 (BGG average)
Mechanisms: Hand Management | Set Collection | Single Loser Game

Kill the Overlord

4p - 8p
45 minutes
5.93 (BGG average)
Mechanisms: Hand Management | Income | Take That | Variable Player Powers

Last Will

2p - 5p
75 minutes
7.19 (BGG average)
Mechanisms: Action Points | Hand Management | Victory Points as a Resource | Worker Placement

Legendary Encounters: A Firefly Deck Building Game

1p - 5p
90 minutes
7.15 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game

Legendary Encounters: A Predator Deck Building Game

1p - 5p
45 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination

Libertalia

2p - 6p
60 minutes
7.16 (BGG average)
Mechanisms: Action Queue | Hand Management | Set Collection | Simultaneous Action Selection | Variable Phase Order

Locke & Key: The Game

3p - 6p
30 minutes
6.3 (BGG average)
Mechanisms: Hand Management

London (Second Edition)

2p - 4p
90 minutes
7.6 (BGG average)
Mechanisms: Action Queue | Card Drafting | Hand Management | Loans

The Lord of the Rings: The Card Game

1p - 2p
60 minutes
7.65 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up

Love Letter

2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Hand Management | Player Elimination | Score-and-Reset Game

Love Letter: Batman

2p - 4p
20 minutes
7.27 (BGG average)
Mechanisms: Hand Management | Player Elimination

Mascarade

2p - 13p
30 minutes
6.62 (BGG average)
Mechanisms: Hidden Roles | Memory | Variable Player Powers

The Metagame

2p - 50p
10 minutes
6.67 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection | Voting

[microfilms]

2p - 6p
30 minutes
5.92 (BGG average)
Mechanisms: Hand Management | Memory | Team-Based Game

Monikers

4p - 16p
60 minutes
7.79 (BGG average)
Mechanisms: Acting | Card Drafting | Role Playing | Singing

Monty Python Fluxx

2p - 6p
40 minutes
6.06 (BGG average)
Mechanisms: Hand Management | Set Collection | Singing

Munchkin Deluxe

3p - 6p
120 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Take That | Variable Player Powers

Munchkin Fu

3p - 6p
90 minutes
5.87 (BGG average)
Mechanisms: Dice Rolling | Trading | Variable Player Powers

Nimbee

2p - 4p
40 minutes
6.03 (BGG average)
Mechanisms: Action Points | Action Queue | Hand Management

Oh My Goods!

2p - 4p
30 minutes
7.0 (BGG average)
Mechanisms: Action Queue | Hand Management | Push Your Luck | Set Collection

One Night Revolution

3p - 10p
15 minutes
6.14 (BGG average)
Mechanisms: Hidden Roles | Role Playing | Team-Based Game | Variable Player Powers | Voting

One Zero One

2p
15 minutes
6.48 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management

Onirim (Second Edition)

1p - 2p
15 minutes
7.09 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Hand Management | Move Through Deck | Set Collection | Solo / Solitaire Game

Orc-lympics

2p - 5p
20 minutes
6.49 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management

Penguin Brawl: Heroes of Pentarctica

2p - 8p
90 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Memory | Player Elimination | Push Your Luck | Variable Player Powers

Penny Arcade: The Game – Gamers vs. Evil

2p - 4p
45 minutes
6.49 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management | Variable Player Powers

Pocket Mars

1p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Area Majority / Influence | Drafting | Hand Management | Solo / Solitaire Game

Port Royal

2p - 5p
50 minutes
7.13 (BGG average)
Mechanisms: Card Drafting | Contracts | Push Your Luck | Set Collection

Port Royal: Unterwegs!

2p - 4p
30 minutes
6.57 (BGG average)
Mechanisms: Card Drafting | Push Your Luck | Set Collection

The Prodigals Club

2p - 5p
100 minutes
7.3 (BGG average)
Mechanisms: Action Points | Hand Management | Highest-Lowest Scoring | Worker Placement

RARRR!!

3p - 6p
60 minutes
5.46 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management | Set Collection

The Resistance: Avalon

5p - 10p
30 minutes
7.58 (BGG average)
Mechanisms: Finale Ending | Hidden Roles | Roles with Asymmetric Information | Simultaneous Action Selection | Team-Based Game | Traitor Game | Variable Player Powers | Voting

Saboteur

3p - 10p
30 minutes
6.57 (BGG average)
Mechanisms: Hand Management | Hidden Roles | Map Addition | Network and Route Building | Take That | Team-Based Game | Traitor Game

Secret Hitler

5p - 10p
45 minutes
7.57 (BGG average)
Mechanisms: Hidden Roles | Player Elimination | Team-Based Game | Traitor Game | Voting

Sheriff of Nottingham

3p - 5p
60 minutes
7.14 (BGG average)
Mechanisms: Betting and Bluffing | Bribery | Card Drafting | Hand Management | Negotiation | Role Playing | Set Collection

Space Hulk: Death Angel – The Card Game

1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers

Splendor

2p - 4p
30 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Contracts | Race | Set Collection

Star Munchkin

3p - 6p
90 minutes
6.12 (BGG average)
Mechanisms: Card Drafting | Dice Rolling | Take That | Trading | Variable Player Powers

Star Realms

2p
20 minutes
7.58 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That

Star Realms: Frontiers

1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That

Star Trek Customizable Card Game

2p
45 minutes
6.11 (BGG average)
Mechanisms: Hand Management | Set Collection

SUPERHOT: The Card Game

1p - 3p
40 minutes
6.4 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Deck, Bag, and Pool Building | Hand Management

Sushi Go!

2p - 5p
15 minutes
7.05 (BGG average)
Mechanisms: Card Drafting | Drafting | End Game Bonuses | Hand Management | Set Collection | Simultaneous Action Selection

Tesla vs. Edison: War of Currents

2p - 5p
90 minutes
6.71 (BGG average)
Mechanisms: Action Points | Commodity Speculation | Hand Management | Investment | Network and Route Building | Stock Holding | Variable Player Powers

Tessen

2p
15 minutes
6.59 (BGG average)
Mechanisms: Hand Management | Set Collection

Thrash'n Roll

2p - 4p
90 minutes
6.73 (BGG average)
Mechanisms: Dice Rolling | Set Collection | Simulation | Worker Placement

Tomb Raider Collectible Card Game

1p - 4p
45 minutes
6.12 (BGG average)

Trick or Treat

2p - 6p
45 minutes
6.97 (BGG average)
Mechanisms: Set Collection

Unexploded Cow

2p - 6p
25 minutes
6.08 (BGG average)
Mechanisms: Dice Rolling | Set Collection

Unlock!: Escape Adventures

2p - 6p
75 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Scenario / Mission / Campaign Game | Storytelling

UNO

2p - 10p
30 minutes
5.4 (BGG average)
Mechanisms: Hand Management | Lose a Turn | Matching | Take That

Vault Wars

3p - 5p
60 minutes
6.84 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Set Collection

Villages of Valeria

1p - 5p
60 minutes
7.07 (BGG average)
Mechanisms: Card Drafting | Follow | Hand Management

Welcome to the Dungeon

2p - 4p
30 minutes
6.6 (BGG average)
Mechanisms: Betting and Bluffing | Memory | Player Elimination | Push Your Luck

World of Tanks: Rush

2p - 5p
30 minutes
5.94 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management