100 Swords: The Blue Mammoth's Dungeon
1p - 2p
25 minutes
6.67 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management
100 Swords: The Red Dragon's Dungeon
1p - 2p
25 minutes
6.68 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management
2p - 7p
30 minutes
7.75 (BGG average)
Mechanisms: Drafting | Hand Management | Set Collection | Simultaneous Action Selection | Variable Player Powers
1p - 4p
1000 minutes
8.13 (BGG average)
Mechanisms: Cooperative Game | Grid Movement | Hand Management | Map Addition | Modular Board | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers
1p - 2p
30 minutes
7.54 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Dice Rolling | Push Your Luck | Set Collection | Solo / Solitaire Game
Alien Uprising: Zothren Invasion
2p - 4p
60 minutes
7.98 (BGG average)
Mechanisms: Card Drafting | Dice Rolling
2p - 4p
60 minutes
5.82 (BGG average)
Mechanisms: Hand Management | Set Collection | Simulation
2p - 5p
60 minutes
6.47 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Set Collection
2p - 5p
20 minutes
5.51 (BGG average)
Mechanisms: Action Points | Hand Management | Player Elimination | Set Collection | Take That
2p - 4p
30 minutes
7.19 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Card Drafting | Commodity Speculation | Hand Management | Set Collection
2p - 5p
20 minutes
6.16 (BGG average)
Mechanisms: Enclosure | Set Collection | Tile Placement
Blazing Aces! A Fistful of Family Card Games
1p - 20p
6.76 (BGG average)
1p - 4p
60 minutes
6.99 (BGG average)
Mechanisms: Card Drafting | End Game Bonuses | Hand Management | Income | Ownership | Simulation | Solo / Solitaire Game
2p - 7p
45 minutes
7.04 (BGG average)
Mechanisms: Hand Management | Melding and Splaying | Negotiation | Set Collection | Trading
2p - 6p
30 minutes
6.34 (BGG average)
Mechanisms: Card Drafting | Hand Management | Set Collection | Storytelling | Take That
Call of Cthulhu: Collectible Card Game
2p
30 minutes
6.86 (BGG average)
Mechanisms: Card Drafting | Hand Management
2p - 6p
60 minutes
6.71 (BGG average)
Mechanisms: Betting and Bluffing | Hand Management
1p - 4p
60 minutes
6.42 (BGG average)
Mechanisms: Card Drafting | I Cut, You Choose | Tile Placement
1p - 6p
30 minutes
6.19 (BGG average)
Mechanisms: Hand Management | Modular Board | Push Your Luck | Solo / Solitaire Game
2p - 8p
15 minutes
7.61 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game
2p - 8p
15 minutes
7.26 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game
3p - 6p
15 minutes
7.03 (BGG average)
Mechanisms: Memory | Player Elimination | Take That | Variable Player Powers
Coup: The Resistance Universe
2p - 6p
15 minutes
7.0 (BGG average)
Mechanisms: Hidden Roles | Memory | Player Elimination | Take That | Variable Player Powers
Deckscape: Behind the Curtain
1p - 6p
90 minutes
7.01 (BGG average)
Mechanisms: Cooperative Game | Real-Time
Diary of a Wimpy Kid: Zoo-Wee Mama Card Game
2p - 6p
20 minutes
5.11 (BGG average)
Mechanisms: Trick-taking
2p - 6p
30 minutes
6.02 (BGG average)
Mechanisms: Card Drafting | Hand Management | Simultaneous Action Selection
3p - 6p
30 minutes
7.25 (BGG average)
Mechanisms: Race | Simultaneous Action Selection | Storytelling | Targeted Clues | Voting
Doctor Who: The Card Game
2p - 4p
60 minutes
5.72 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Hand Management | Secret Unit Deployment | Take That
Doctor Who: Time Clash – Starter Set
2p - 4p
20 minutes
5.16 (BGG average)
2p - 4p
30 minutes
7.62 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That | Variable Set-up
4p - 6p
30 minutes
6.88 (BGG average)
Mechanisms: Team-Based Game | Traitor Game
1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers
Endangered Orphans of Condyle Cove
1p - 4p
30 minutes
6.38 (BGG average)
Mechanisms: Modular Board | Player Elimination | Push Your Luck | Take That
2p - 4p
40 minutes
6.46 (BGG average)
Mechanisms: Card Drafting | Hand Management | Take That
1p - 4p
45 minutes
7.59 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Paper-and-Pencil | Push Your Luck | Role Playing | Solo / Solitaire Game | Storytelling
2p - 6p
60 minutes
7.13 (BGG average)
Mechanisms: Action Points | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Simultaneous Action Selection | Take That
2p - 6p
60 minutes
7.62 (BGG average)
Mechanisms: Action Points | Events | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Take That | Turn Order: Progressive
2p - 5p
30 minutes
6.69 (BGG average)
Mechanisms: Hand Management | Simulation
2p - 5p
15 minutes
6.04 (BGG average)
Mechanisms: Hand Management | Hot Potato | Player Elimination | Push Your Luck | Set Collection | Take That
Exploding Kittens: NSFW Deck
2p - 5p
20 minutes
6.22 (BGG average)
Mechanisms: Hand Management | Player Elimination | Push Your Luck | Set Collection | Take That
2p - 6p
150 minutes
6.72 (BGG average)
Mechanisms: Auction/Bidding | Set Collection | Tile Placement | Worker Placement
2p - 6p
30 minutes
6.68 (BGG average)
Mechanisms: Hand Management | Set Collection
1p - 4p
50 minutes
6.33 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending
1p
25 minutes
7.14 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Push Your Luck | Solo / Solitaire Game
3p - 20p
30 minutes
6.76 (BGG average)
Mechanisms: Acting | Card Drafting | Player Judge | Role Playing | Storytelling
A Game of Thrones: Hand of the King
2p - 4p
30 minutes
6.68 (BGG average)
Mechanisms: Card Drafting | Grid Movement | Set Collection
3p - 5p
45 minutes
6.84 (BGG average)
Mechanisms: Card Drafting | Set Collection | Storytelling
2p - 4p
30 minutes
6.79 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Set Collection | Take That
2p - 5p
25 minutes
7.08 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Hand Management | Memory | Roles with Asymmetric Information | Set Collection
1p - 4p
90 minutes
7.37 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement
Helionox: The Last Sunset
1p - 4p
60 minutes
6.91 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement
2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management | Take That
3p - 5p
30 minutes
7.06 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Constrained Bidding
2p
30 minutes
7.51 (BGG average)
Mechanisms: Card Drafting | Hand Management | Market | Score-and-Reset Game | Set Collection
3p - 10p
90 minutes
6.4 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection
2p - 6p
25 minutes
7.05 (BGG average)
Mechanisms: Hand Management | Set Collection | Single Loser Game
4p - 8p
45 minutes
5.93 (BGG average)
Mechanisms: Hand Management | Income | Take That | Variable Player Powers
2p - 5p
75 minutes
7.19 (BGG average)
Mechanisms: Action Points | Hand Management | Victory Points as a Resource | Worker Placement
Legendary Encounters: A Firefly Deck Building Game
1p - 5p
90 minutes
7.15 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game
Legendary Encounters: A Predator Deck Building Game
1p - 5p
45 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination
2p - 6p
60 minutes
7.16 (BGG average)
Mechanisms: Action Queue | Hand Management | Set Collection | Simultaneous Action Selection | Variable Phase Order
3p - 6p
30 minutes
6.3 (BGG average)
Mechanisms: Hand Management
2p - 4p
90 minutes
7.6 (BGG average)
Mechanisms: Action Queue | Card Drafting | Hand Management | Loans
The Lord of the Rings: The Card Game
1p - 2p
60 minutes
7.65 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up
2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Hand Management | Player Elimination | Score-and-Reset Game
2p - 4p
20 minutes
7.27 (BGG average)
Mechanisms: Hand Management | Player Elimination
2p - 13p
30 minutes
6.62 (BGG average)
Mechanisms: Hidden Roles | Memory | Variable Player Powers
2p - 50p
10 minutes
6.67 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection | Voting
2p - 6p
30 minutes
5.92 (BGG average)
Mechanisms: Hand Management | Memory | Team-Based Game
4p - 16p
60 minutes
7.79 (BGG average)
Mechanisms: Acting | Card Drafting | Role Playing | Singing
2p - 6p
40 minutes
6.06 (BGG average)
Mechanisms: Hand Management | Set Collection | Singing
3p - 6p
120 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Take That | Variable Player Powers
3p - 6p
90 minutes
5.87 (BGG average)
Mechanisms: Dice Rolling | Trading | Variable Player Powers
2p - 4p
40 minutes
6.03 (BGG average)
Mechanisms: Action Points | Action Queue | Hand Management
2p - 4p
30 minutes
7.0 (BGG average)
Mechanisms: Action Queue | Hand Management | Push Your Luck | Set Collection
3p - 10p
15 minutes
6.14 (BGG average)
Mechanisms: Hidden Roles | Role Playing | Team-Based Game | Variable Player Powers | Voting
2p
15 minutes
6.48 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management
1p - 2p
15 minutes
7.09 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Hand Management | Move Through Deck | Set Collection | Solo / Solitaire Game
2p - 5p
20 minutes
6.49 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management
Penguin Brawl: Heroes of Pentarctica
2p - 8p
90 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Memory | Player Elimination | Push Your Luck | Variable Player Powers
Penny Arcade: The Game – Gamers vs. Evil
2p - 4p
45 minutes
6.49 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management | Variable Player Powers
1p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Area Majority / Influence | Drafting | Hand Management | Solo / Solitaire Game
2p - 5p
50 minutes
7.13 (BGG average)
Mechanisms: Card Drafting | Contracts | Push Your Luck | Set Collection
2p - 4p
30 minutes
6.57 (BGG average)
Mechanisms: Card Drafting | Push Your Luck | Set Collection
2p - 5p
100 minutes
7.3 (BGG average)
Mechanisms: Action Points | Hand Management | Highest-Lowest Scoring | Worker Placement
3p - 6p
60 minutes
5.46 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management | Set Collection
5p - 10p
30 minutes
7.58 (BGG average)
Mechanisms: Finale Ending | Hidden Roles | Roles with Asymmetric Information | Simultaneous Action Selection | Team-Based Game | Traitor Game | Variable Player Powers | Voting
3p - 10p
30 minutes
6.57 (BGG average)
Mechanisms: Hand Management | Hidden Roles | Map Addition | Network and Route Building | Take That | Team-Based Game | Traitor Game
5p - 10p
45 minutes
7.57 (BGG average)
Mechanisms: Hidden Roles | Player Elimination | Team-Based Game | Traitor Game | Voting
3p - 5p
60 minutes
7.14 (BGG average)
Mechanisms: Betting and Bluffing | Bribery | Card Drafting | Hand Management | Negotiation | Role Playing | Set Collection
Space Hulk: Death Angel – The Card Game
1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers
2p - 4p
30 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Contracts | Race | Set Collection
3p - 6p
90 minutes
6.12 (BGG average)
Mechanisms: Card Drafting | Dice Rolling | Take That | Trading | Variable Player Powers
2p
20 minutes
7.58 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That
1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That
Star Trek Customizable Card Game
2p
45 minutes
6.11 (BGG average)
Mechanisms: Hand Management | Set Collection
1p - 3p
40 minutes
6.4 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Deck, Bag, and Pool Building | Hand Management
2p - 5p
15 minutes
7.05 (BGG average)
Mechanisms: Card Drafting | Drafting | End Game Bonuses | Hand Management | Set Collection | Simultaneous Action Selection
Tesla vs. Edison: War of Currents
2p - 5p
90 minutes
6.71 (BGG average)
Mechanisms: Action Points | Commodity Speculation | Hand Management | Investment | Network and Route Building | Stock Holding | Variable Player Powers
2p
15 minutes
6.59 (BGG average)
Mechanisms: Hand Management | Set Collection
2p - 4p
90 minutes
6.73 (BGG average)
Mechanisms: Dice Rolling | Set Collection | Simulation | Worker Placement
Tomb Raider Collectible Card Game
1p - 4p
45 minutes
6.12 (BGG average)
2p - 6p
45 minutes
6.97 (BGG average)
Mechanisms: Set Collection
2p - 6p
25 minutes
6.08 (BGG average)
Mechanisms: Dice Rolling | Set Collection
Unlock!: Escape Adventures
2p - 6p
75 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Scenario / Mission / Campaign Game | Storytelling
2p - 10p
30 minutes
5.4 (BGG average)
Mechanisms: Hand Management | Lose a Turn | Matching | Take That
3p - 5p
60 minutes
6.84 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Set Collection
1p - 5p
60 minutes
7.07 (BGG average)
Mechanisms: Card Drafting | Follow | Hand Management
2p - 4p
30 minutes
6.6 (BGG average)
Mechanisms: Betting and Bluffing | Memory | Player Elimination | Push Your Luck
2p - 5p
30 minutes
5.94 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management