Adam J Purcell

The Extraordinary Adventures of Baron Munchausen

The Extraordinary Adventures of Baron Munchausen BGG link

Players
3 to 20
Play time
45 minutes
Designer
James Wallis
Publishers
Devir, La Factoría de Ideas, Fantasy Flight Games, Hogshead Publishing, Krimsus Krimskrams-Kiste, Magnum Opus Press, Portal Games, Rose & Poison, XVgames
Year
1998
Rating
7.29 (BGG average)

Mechanisms

Categories

Families

Description

This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with another token (and an excuse) or swallow their pride and incorporate it into their story (with another excuse). There are also a few, minor details, mostly used to get boring storytellers to stop. The game is won after each player has told one story. Each player, in turn, gives *all* their tokens to another player they believe has told the best story--so collecting the most tokens doesn't make you the winner, it makes you be able to choose the winner. Of course, the best story-telling wins the game.

Re-published 2002 (starting at Essen) by Krimsus KrimsKrams-Kiste as Die unfasslichen Abenteuer des Freiherrn von Münchhausen.

Is also listed on RPGGeek as The Extraordinary Adventures of Baron Munchausen