3p - 5p
120 minutes
6.85 (BGG average)
Mechanisms: Auction/Bidding | Memory | Point to Point Movement | Tile Placement
2p - 4p
30 minutes
7.19 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Card Drafting | Commodity Speculation | Hand Management | Set Collection
2p - 5p
120 minutes
7.14 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Market | Variable Phase Order | Voting
2p - 4p
90 minutes
7.47 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Simultaneous Action Selection | Worker Placement
2p - 6p
150 minutes
6.72 (BGG average)
Mechanisms: Auction/Bidding | Set Collection | Tile Placement | Worker Placement
The Extraordinary Adventures of Baron Munchausen
3p - 20p
45 minutes
7.29 (BGG average)
Mechanisms: Auction/Bidding | Role Playing | Storytelling
3p - 5p
30 minutes
7.06 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Constrained Bidding
2p - 6p
45 minutes
5.63 (BGG average)
Mechanisms: Auction/Bidding | Pick-up and Deliver | Set Collection
2p - 6p
120 minutes
7.79 (BGG average)
Mechanisms: Auction/Bidding | Auction: Fixed Placement | Constrained Bidding | End Game Bonuses | Hexagon Grid | Memory | Modular Board | Multiple-Lot Auction | Network and Route Building | Ownership | Set Collection | Tile Placement | Turn Order: Auction | Variable Set-up | Worker Placement | Worker Placement, Different Worker Types
2p - 4p
20 minutes
5.82 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction/Bidding | Simultaneous Action Selection | Take That | Variable Player Powers
2p - 8p
90 minutes
5.23 (BGG average)
Mechanisms: Auction/Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
Monopoly: Isle of Wight Edition
2p - 6p
60 minutes
4.62 (BGG average)
Mechanisms: Auction/Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
2p - 5p
20 minutes
6.49 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management
2p - 5p
75 minutes
6.14 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management | I Cut, You Choose
2p - 5p
60 minutes
6.52 (BGG average)
Mechanisms: Area Majority / Influence | Auction/Bidding | Worker Placement
2p - 6p
120 minutes
7.85 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Catch the Leader | Income | Market | Network and Route Building | Turn Order: Stat-Based
3p - 6p
60 minutes
5.46 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Hand Management | Set Collection
3p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Area Majority / Influence | Auction/Bidding | Multiple-Lot Auction | Simultaneous Action Selection
A Study in Emerald (Second Edition)
2p - 5p
60 minutes
6.94 (BGG average)
Mechanisms: Area Majority / Influence | Auction/Bidding | Card Drafting | Deck, Bag, and Pool Building | Hand Management | Point to Point Movement | Team-Based Game
3p - 4p
90 minutes
6.74 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Voting
2p - 5p
45 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction/Bidding | Follow | Take That | Variable Phase Order | Variable Player Powers | Worker Placement
3p - 5p
60 minutes
6.16 (BGG average)
Mechanisms: Auction/Bidding | Commodity Speculation | Simultaneous Action Selection
3p - 5p
60 minutes
6.84 (BGG average)
Mechanisms: Auction/Bidding | Card Drafting | Set Collection
Watson & Holmes: From the Diaries of 221B
2p - 7p
75 minutes
7.35 (BGG average)
Mechanisms: Auction/Bidding | Modular Board | Player Elimination | Simultaneous Action Selection | Variable Player Powers