Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Simultaneous Action Selection

Games List

7 Wonders

2p - 7p
30 minutes
7.75 (BGG average)
Mechanisms: Drafting | Hand Management | Set Collection | Simultaneous Action Selection | Variable Player Powers

Between Two Cities

1p - 7p
25 minutes
7.02 (BGG average)
Mechanisms: Card Drafting | Drafting | Highest-Lowest Scoring | Set Collection | Simultaneous Action Selection | Solo / Solitaire Game | Tile Placement

Ca$h 'n Guns (Second Edition)

4p - 8p
30 minutes
6.89 (BGG average)
Mechanisms: Card Drafting | Player Elimination | Simultaneous Action Selection | Take That | Variable Player Powers

Diesel Demolition Derby

2p - 6p
30 minutes
6.02 (BGG average)
Mechanisms: Card Drafting | Hand Management | Simultaneous Action Selection

Dixit

3p - 6p
30 minutes
7.25 (BGG average)
Mechanisms: Race | Simultaneous Action Selection | Storytelling | Targeted Clues | Voting

Dragon Punch

2p
10 minutes
6.09 (BGG average)
Mechanisms: Hand Management | Rock-Paper-Scissors | Simultaneous Action Selection

Dungeon Petz

2p - 4p
90 minutes
7.47 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Simultaneous Action Selection | Worker Placement

Evolution

2p - 6p
60 minutes
7.13 (BGG average)
Mechanisms: Action Points | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Simultaneous Action Selection | Take That

Get Bit! Deluxe Tin Edition

3p - 6p
20 minutes
6.15 (BGG average)
Mechanisms: Hand Management | Player Elimination | Relative Movement | Simultaneous Action Selection

The Island of Doctor Necreaux: Second Edition

1p - 4p
90 minutes
6.37 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Push Your Luck | Simultaneous Action Selection | Variable Player Powers

Joking Hazard

3p - 10p
90 minutes
6.4 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection

Libertalia

2p - 6p
60 minutes
7.16 (BGG average)
Mechanisms: Action Queue | Hand Management | Set Collection | Simultaneous Action Selection | Variable Phase Order

Melee

2p - 4p
20 minutes
5.82 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction/Bidding | Simultaneous Action Selection | Take That | Variable Player Powers

The Metagame

2p - 50p
10 minutes
6.67 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection | Voting

Niagara

3p - 5p
45 minutes
6.48 (BGG average)
Mechanisms: Bias | Hand Management | Pick-up and Deliver | Set Collection | Simultaneous Action Selection

Pocket Imperium

2p - 4p
45 minutes
6.21 (BGG average)
Mechanisms: Action Queue | Area Majority / Influence | Modular Board | Simultaneous Action Selection

The Resistance: Avalon

5p - 10p
30 minutes
7.58 (BGG average)
Mechanisms: Finale Ending | Hidden Roles | Roles with Asymmetric Information | Simultaneous Action Selection | Team-Based Game | Traitor Game | Variable Player Powers | Voting

Revolution!

3p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Area Majority / Influence | Auction/Bidding | Multiple-Lot Auction | Simultaneous Action Selection

Roll for the Galaxy

2p - 5p
45 minutes
7.67 (BGG average)
Mechanisms: Action Retrieval | Contracts | Dice Rolling | Follow | Simultaneous Action Selection | Variable Phase Order | Variable Player Powers

Spirits of the Rice Paddy

2p - 4p
90 minutes
6.73 (BGG average)
Mechanisms: Card Drafting | Enclosure | Simultaneous Action Selection | Tile Placement | Worker Placement

Star Wars: Star Warriors

2p - 6p
120 minutes
6.88 (BGG average)
Mechanisms: Action Queue | Hexagon Grid | Simultaneous Action Selection

Star Wars: X-Wing Miniatures Game

2p
45 minutes
7.69 (BGG average)
Mechanisms: Action Queue | Critical Hits and Failures | Dice Rolling | Movement Template | Player Elimination | Simulation | Simultaneous Action Selection | Variable Player Powers

Steampunk Rally

2p - 8p
60 minutes
7.22 (BGG average)
Mechanisms: Card Drafting | Dice Rolling | Modular Board | Race | Simultaneous Action Selection | Variable Player Powers

Sun Tzu

2p
30 minutes
7.05 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Card Play Conflict Resolution | Force Commitment | Simultaneous Action Selection | Tug of War | Variable Set-up

Sushi Go!

2p - 5p
15 minutes
7.05 (BGG average)
Mechanisms: Card Drafting | Drafting | End Game Bonuses | Hand Management | Set Collection | Simultaneous Action Selection

Tulipmania 1637

3p - 5p
60 minutes
6.16 (BGG average)
Mechanisms: Auction/Bidding | Commodity Speculation | Simultaneous Action Selection

Watson & Holmes: From the Diaries of 221B

2p - 7p
75 minutes
7.35 (BGG average)
Mechanisms: Auction/Bidding | Modular Board | Player Elimination | Simultaneous Action Selection | Variable Player Powers