Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Publisher = Hobby World

Games List

BANG! The Dice Game

3p - 8p
15 minutes
6.95 (BGG average)
Mechanisms: Dice Rolling | Hidden Roles | Player Elimination | Push Your Luck | Re-rolling and Locking | Team-Based Game | Variable Player Powers

Camel Up

2p - 8p
30 minutes
7.04 (BGG average)
Mechanisms: Betting and Bluffing | Dice Rolling | End Game Bonuses | Roll / Spin and Move | Track Movement | Variable Set-up

Carcassonne

2p - 5p
45 minutes
7.42 (BGG average)
Mechanisms: Area Majority / Influence | Map Addition | Tile Placement

The Castles of Burgundy

2p - 4p
90 minutes
8.13 (BGG average)
Mechanisms: Dice Rolling | Grid Coverage | Hexagon Grid | Set Collection | Tile Placement | Turn Order: Stat-Based | Worker Placement with Dice Workers

Cuba

2p - 5p
120 minutes
7.14 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Market | Variable Phase Order | Voting

Dominion

2p - 4p
30 minutes
7.62 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That | Variable Set-up

Dungeon Roll

1p - 4p
15 minutes
6.12 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Push Your Luck | Variable Player Powers

Elder Sign

1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

Exploding Kittens

2p - 5p
15 minutes
6.04 (BGG average)
Mechanisms: Hand Management | Hot Potato | Player Elimination | Push Your Luck | Set Collection | Take That

Exploding Kittens: NSFW Deck

2p - 5p
20 minutes
6.22 (BGG average)
Mechanisms: Hand Management | Player Elimination | Push Your Luck | Set Collection | Take That

Fury of Dracula (Third/Fourth Edition)

2p - 5p
180 minutes
7.5 (BGG average)
Mechanisms: Hidden Movement | Point to Point Movement | Resource to Move | Secret Unit Deployment | Team-Based Game | Variable Player Powers

A Game of Thrones: Hand of the King

2p - 4p
30 minutes
6.68 (BGG average)
Mechanisms: Card Drafting | Grid Movement | Set Collection

Get Bit! Deluxe Tin Edition

3p - 6p
20 minutes
6.15 (BGG average)
Mechanisms: Hand Management | Player Elimination | Relative Movement | Simultaneous Action Selection

Hero Realms

2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management | Take That

Love Letter

2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Hand Management | Player Elimination | Score-and-Reset Game

Machi Koro

2p - 4p
30 minutes
6.63 (BGG average)
Mechanisms: Dice Rolling | Random Production

Munchkin Deluxe

3p - 6p
120 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Take That | Variable Player Powers

Munchkin Fu

3p - 6p
90 minutes
5.87 (BGG average)
Mechanisms: Dice Rolling | Trading | Variable Player Powers

Port Royal

2p - 5p
50 minutes
7.13 (BGG average)
Mechanisms: Card Drafting | Contracts | Push Your Luck | Set Collection

Power Grid

2p - 6p
120 minutes
7.85 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Catch the Leader | Income | Market | Network and Route Building | Turn Order: Stat-Based

Small World

2p - 5p
80 minutes
7.26 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling | Increase Value of Unchosen Resources | Variable Player Powers | Variable Set-up | Victory Points as a Resource

Space Hulk: Death Angel – The Card Game

1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers

Spyfall

3p - 8p
15 minutes
6.88 (BGG average)
Mechanisms: Acting | Memory | Role Playing | Roles with Asymmetric Information | Targeted Clues | Traitor Game | Voting

Star Munchkin

3p - 6p
90 minutes
6.12 (BGG average)
Mechanisms: Card Drafting | Dice Rolling | Take That | Trading | Variable Player Powers

Star Realms

2p
20 minutes
7.58 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Take That

Star Realms: Frontiers

1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That

Star Wars: Imperial Assault

1p - 5p
120 minutes
8.01 (BGG average)
Mechanisms: Dice Rolling | Die Icon Resolution | Grid Movement | Line of Sight | Modular Board | Role Playing | Scenario / Mission / Campaign Game | Team-Based Game | Variable Player Powers

Star Wars: X-Wing Miniatures Game

2p
45 minutes
7.69 (BGG average)
Mechanisms: Action Queue | Critical Hits and Failures | Dice Rolling | Movement Template | Player Elimination | Simulation | Simultaneous Action Selection | Variable Player Powers

Ticket to Ride: Europe

2p - 5p
60 minutes
7.55 (BGG average)
Mechanisms: Card Drafting | Connections | End Game Bonuses | Hand Management | Network and Route Building | Push Your Luck | Set Collection

Welcome to the Dungeon

2p - 4p
30 minutes
6.6 (BGG average)
Mechanisms: Betting and Bluffing | Memory | Player Elimination | Push Your Luck

World of Tanks: Rush

2p - 5p
30 minutes
5.94 (BGG average)
Mechanisms: Card Drafting | Deck, Bag, and Pool Building | Hand Management