Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Secret Unit Deployment

Games List

Doctor Who: The Card Game

2p - 4p
60 minutes
5.72 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Hand Management | Secret Unit Deployment | Take That

Evolution

2p - 6p
60 minutes
7.13 (BGG average)
Mechanisms: Action Points | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Simultaneous Action Selection | Take That

Evolution: Climate

2p - 6p
60 minutes
7.62 (BGG average)
Mechanisms: Action Points | Events | Hand Management | Push Your Luck | Secret Unit Deployment | Simulation | Take That | Turn Order: Progressive

Fury of Dracula (Third/Fourth Edition)

2p - 5p
180 minutes
7.5 (BGG average)
Mechanisms: Hidden Movement | Point to Point Movement | Resource to Move | Secret Unit Deployment | Team-Based Game | Variable Player Powers

Homeland: The Game

3p - 6p
90 minutes
6.59 (BGG average)
Mechanisms: Memory | Secret Unit Deployment | Semi-Cooperative Game | Traitor Game | Voting

Letters from Whitechapel

2p - 6p
60 minutes
7.4 (BGG average)
Mechanisms: Hidden Movement | Memory | Point to Point Movement | Secret Unit Deployment | Team-Based Game

Scotland Yard

3p - 6p
45 minutes
6.51 (BGG average)
Mechanisms: Hidden Movement | Point to Point Movement | Secret Unit Deployment | Team-Based Game

Vast: The Crystal Caverns

1p - 5p
75 minutes
7.17 (BGG average)
Mechanisms: Action Points | Dice Rolling | Grid Movement | Hand Management | Modular Board | Role Playing | Secret Unit Deployment | Tile Placement | Variable Player Powers

Whitehall Mystery

2p - 4p
60 minutes
7.59 (BGG average)
Mechanisms: Hidden Movement | Point to Point Movement | Secret Unit Deployment | Team-Based Game