Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Publisher = HomoLudicus

Games List

Biblios

2p - 4p
30 minutes
7.19 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Card Drafting | Commodity Speculation | Hand Management | Set Collection

Caverna: The Cave Farmers

1p - 7p
210 minutes
8.02 (BGG average)
Mechanisms: Automatic Resource Growth | Increase Value of Unchosen Resources | Solo / Solitaire Game | Tile Placement | Turn Order: Claim Action | Worker Placement

Dungeon Petz

2p - 4p
90 minutes
7.47 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Simultaneous Action Selection | Worker Placement

Galaxy Trucker

2p - 4p
60 minutes
7.4 (BGG average)
Mechanisms: Dice Rolling | Events | Real-Time | Relative Movement | Team-Based Game | Tile Placement | Track Movement

King of New York

2p - 6p
40 minutes
6.95 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Die Icon Resolution | King of the Hill | Player Elimination | Push Your Luck | Re-rolling and Locking | Take That

Love Letter

2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Hand Management | Player Elimination | Score-and-Reset Game

Machi Koro

2p - 4p
30 minutes
6.63 (BGG average)
Mechanisms: Dice Rolling | Random Production

Pandemic

2p - 4p
45 minutes
7.6 (BGG average)
Mechanisms: Action Points | Cooperative Game | Hand Management | Point to Point Movement | Set Collection | Trading | Variable Player Powers

Port Royal

2p - 5p
50 minutes
7.13 (BGG average)
Mechanisms: Card Drafting | Contracts | Push Your Luck | Set Collection

Tiny Epic Kingdoms

2p - 5p
45 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction/Bidding | Follow | Take That | Variable Phase Order | Variable Player Powers | Worker Placement

Zombie 15'

2p - 4p
15 minutes
6.86 (BGG average)
Mechanisms: Action Points | Cooperative Game | Grid Movement | Modular Board | Variable Player Powers