2p - 4p
30 minutes
7.19 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Card Drafting | Commodity Speculation | Hand Management | Set Collection
2p - 8p
15 minutes
7.61 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game
2p - 8p
15 minutes
7.26 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game
2p - 4p
90 minutes
7.47 (BGG average)
Mechanisms: Auction/Bidding | Hand Management | Simultaneous Action Selection | Worker Placement
3p - 5p
30 minutes
7.06 (BGG average)
Mechanisms: Auction/Bidding | Auction: Turn Order Until Pass | Constrained Bidding
2p - 6p
40 minutes
6.95 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Die Icon Resolution | King of the Hill | Player Elimination | Push Your Luck | Re-rolling and Locking | Take That
2p - 5p
75 minutes
7.19 (BGG average)
Mechanisms: Action Points | Hand Management | Victory Points as a Resource | Worker Placement
2p - 4p
30 minutes
7.0 (BGG average)
Mechanisms: Action Queue | Hand Management | Push Your Luck | Set Collection
1p - 5p
45 minutes
7.37 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Dice Rolling | End Game Bonuses | Follow | Re-rolling and Locking | Solo / Solitaire Game | Track Movement | Variable Phase Order | Variable Player Powers
2p - 5p
45 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction/Bidding | Follow | Take That | Variable Phase Order | Variable Player Powers | Worker Placement