Arcadia 2p - 4p 60 minutes 5.82 (BGG average) Mechanisms: Hand Management | Set Collection | Simulation
Back to the Future: An Adventure Through Time 2p - 4p 30 minutes 5.81 (BGG average) Mechanisms: Hand Management
Car Wars Deluxe Edition 2p - 8p 45 minutes 6.4 (BGG average) Mechanisms: Dice Rolling | Grid Movement | Impulse Movement | Modular Board | Movement Points | Role Playing | Scenario / Mission / Campaign Game | Simulation | Slide/Push | Square Grid | Variable Player Powers
Diary of a Wimpy Kid: Zoo-Wee Mama Card Game 2p - 6p 20 minutes 5.11 (BGG average) Mechanisms: Trick-taking
Doctor Who: Time of the Daleks 2p - 4p 120 minutes 7.07 (BGG average) Mechanisms: Cooperative Game | Dice Rolling | Modular Board
Homeland: The Game 3p - 6p 90 minutes 6.59 (BGG average) Mechanisms: Memory | Secret Unit Deployment | Semi-Cooperative Game | Traitor Game | Voting
Oh My Goods! 2p - 4p 30 minutes 7.0 (BGG average) Mechanisms: Action Queue | Hand Management | Push Your Luck | Set Collection
Queen's Architect 2p - 4p 60 minutes 6.9 (BGG average) Mechanisms: Point to Point Movement | Rondel | Set Collection | Worker Placement
Rattle, Battle, Grab the Loot 2p - 5p 60 minutes 6.17 (BGG average) Mechanisms: Dice Rolling | Measurement Movement
Whitehall Mystery 2p - 4p 60 minutes 7.59 (BGG average) Mechanisms: Hidden Movement | Point to Point Movement | Secret Unit Deployment | Team-Based Game
Zombie 15' 2p - 4p 15 minutes 6.86 (BGG average) Mechanisms: Action Points | Cooperative Game | Grid Movement | Modular Board | Variable Player Powers